Difference between revisions of "Ambulance"
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'''Ambulance''' is a [[Funware]] game created for the TI-99/4A during the [[:Category:1983 Software|second quarter of 1983]]. It was programmed by [[Kent Stevenson]]. It was released on [[Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]]. It originally retailed for $39.95 (USD). | '''Ambulance''' is a [[Funware]] game created for the TI-99/4A during the [[:Category:1983 Software|second quarter of 1983]]. It was programmed by [[Kent Stevenson]]. It was released on [[Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]]. It originally retailed for $39.95 (USD). | ||
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| + | ==Gameplay== | ||
| + | In Ambulance, the player attempts to pick up patients and deliver them to the hospital. The player has to compete against the clock, delivering patients in the required amount of time, and also must avoid obstacles that vary from level to level. When a house begins to flash, it indicates to the player that a patient needs to be picked up. The player begins with three ambulances. The game ends when all of the ambulances are crashed or if five patients are lost. | ||
Revision as of 21:27, 26 April 2020
| Ambulance | |
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Ambulance Retail Box (Front) | |
| Publisher(s) | Funware |
| Original Retail Price | $39.95 (USD)[1] |
| Programmer(s) | Kent Stevenson |
| Part# | FW 1005 |
| Format(s) | Solid State SoftwareTM Command Module |
| Release | 1983 (2nd Quarter) [2] |
| Genre(s) | Action |
Ambulance is a Funware game created for the TI-99/4A during the second quarter of 1983. It was programmed by Kent Stevenson. It was released on Solid State SoftwareTM Command Module. It originally retailed for $39.95 (USD).
Gameplay
In Ambulance, the player attempts to pick up patients and deliver them to the hospital. The player has to compete against the clock, delivering patients in the required amount of time, and also must avoid obstacles that vary from level to level. When a house begins to flash, it indicates to the player that a patient needs to be picked up. The player begins with three ambulances. The game ends when all of the ambulances are crashed or if five patients are lost.