Difference between revisions of "Ambulance"

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==External Links==
 
==External Links==
 
* [https://www.mobygames.com/game/ti-994a/ambulance Moby Games: Ambulance]
 
* [https://www.mobygames.com/game/ti-994a/ambulance Moby Games: Ambulance]
 +
* [https://dadgum.com/giantlist/ The Giant List of Classic Game Programmers]
 
* [http://www.pixelatedarcade.com/games/ambulance Piselated Arcade: Ambulance]
 
* [http://www.pixelatedarcade.com/games/ambulance Piselated Arcade: Ambulance]
 
* [http://www.ti99ers.org/timeline/cartbytitle.html TI-99ers On-line User Group: TI-99 Cartridge Listing]
 
* [http://www.ti99ers.org/timeline/cartbytitle.html TI-99ers On-line User Group: TI-99 Cartridge Listing]

Revision as of 21:32, 26 April 2020

Ambulance
Ambulance Retail Box (Front)
Ambulance Retail Box (Front)
Publisher(s) Funware
Original Retail Price $39.95 (USD)[1]
Programmer(s) Kent Stevenson
Part# FW 1005
Format(s) Solid State SoftwareTM Command Module
Release 1983 (2nd Quarter) [2]
Genre(s) Action

Ambulance is a Funware game created for the TI-99/4A during the second quarter of 1983. It was programmed by Kent Stevenson. It was released on Solid State SoftwareTM Command Module. It originally retailed for $39.95 (USD).

Gameplay

In Ambulance, the player attempts to pick up patients and deliver them to the hospital. The player has to compete against the clock, delivering patients in the required amount of time, and also must avoid obstacles that vary from level to level. When a house begins to flash, it indicates to the player that a patient needs to be picked up. The player begins with three ambulances. The game ends when all of the ambulances are crashed or if five patients are lost.


Downloads

References

External Links