ZeroZap

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ZeroZap
Publisher(s) Milton Bradley
Original Retail Price $29.95 (USD)
Programmer(s) Herb Schmitz
Part# MB 4964 & PHM 3036
Format(s) Solid State SoftwareTM Command Module
Release 1979 (3rd Quarter)
Genre(s) Pinball, Shooter

ZeroZap is a shooter-type video game created by Milton Bradley for the TI-99 and TI-99/4A home computer systems. ZeroZap was part of Milton Bradley's Gamevision series that were produced for the launch of the TI-99/4 in 1979. The other titles in Milton Bradley's Gamevision series include Connect Four, Yahtzee, Hangman, Card Sharp, and Stratego. There was also a Gamevision Demo Cartridge containing Connect Four, Hangman, Yahtzee, and ZeroZap that was intended to be viewed in stores, but not be sold.

Advertising Blurbs

Front Cover of Manual

Have fun while becoming a pinball wizard!

Back Cover of Manual

Now you can enjoy the fun of playing pinball with the ZeroZap Command Module. Your arrow ricochets off objects and scores points. But be careful not to get "zapped," or your turn ends.

ZeroZap module features let you:

  • Score points by hitting diamond targets with your five shots
  • Select a winning score total from 100 to 900 points and challenge a friend to see sho can score the total first
  • Create your own scoring field for later play against the computer or a friend

Manual

Introduction

It's easy to become a pinball wizard with the ZeroZap* Solid State Software™ Command Module. ZeroZap, developed for Texas Instruments by the Milton Bradley Company, lets you challenge the computer or a friend to a game of chance and foresight.

Depending on the type of game you select, you can

  • Score points by hitting diamond targets with your five shots.
  • Select a winning score total from 100 to 900 points and challenge a friend to see who can score the total first.
  • Create your own scoring field for later play against the computer or a friend.

In addition, with a cassette tape recorder connected to your computer via the TI Cassette Interface Cable, you can save your own playing fields for later use.

Getting Started

After you select the game from the master selection list, the next display asks you to push any key to play. To see a demonstration of ZeroZap, do not press any key. After a moment, a sample one-player game automatically begins.

When you are ready to set up your own game, press any key and the option selection display appears. The display indicates that you use the left- and right-arrow keys to move the game arrow in the desired direction. When the game arrow is positioned, press the up-arrow key or ENTER to fire. To invert the playing field (change the X's into target diamonds and vice versa), press 1 before firing the game arrow.

When you finish looking at the option selection display, press 1 for a one-player game or 2 for a two-player game.

One-Player Game

If you choose a one-player game, you can press ENTER to play, N to select a different playing field, or M to modify the field.

  • ENTER - When you press ENTER, the game begins.
  • N - The program provides a choice of three playing fields. Press N to look at these fields one at a time. When you find the one you want to play, press ENTER.
  • M - You can modify the field that is displayed by pressing M. A square cursor appears in the center of the playing field. To see the rules for modifying the field, press R. The following display then appears.



External Links